eglSwapBuffers function
Implementation
void eglSwapBuffers(
Pointer<Void> display,
Pointer<Void> surface,
) {
final nativeCallResult = _libEGL!.eglSwapBuffers(display, surface) == 1;
if (nativeCallResult) {
return;
}
throw EglException('Failed to swap buffers using display [$display], surface [$surface].');
}