glVertexAttribI4i method

void glVertexAttribI4i(
  1. int index,
  2. int x,
  3. int y,
  4. int z,
  5. int w,
)

Implementation

void glVertexAttribI4i(
  int index,
  int x,
  int y,
  int z,
  int w,
) {
  return (_glVertexAttribI4i ??=
      _dylib.lookupFunction<_c_glVertexAttribI4i, _dart_glVertexAttribI4i>(
          'glVertexAttribI4i'))(
    index,
    x,
    y,
    z,
    w,
  );
}