glUniformMatrix3fv method
Implementation
void glUniformMatrix3fv(
int location,
int count,
int transpose,
ffi.Pointer<ffi.Float> value,
) {
return (_glUniformMatrix3fv ??=
_dylib.lookupFunction<_c_glUniformMatrix3fv, _dart_glUniformMatrix3fv>(
'glUniformMatrix3fv'))(
location,
count,
transpose,
value,
);
}