glUniform4uiv method
Implementation
void glUniform4uiv(
int location,
int count,
ffi.Pointer<ffi.Uint32> value,
) {
return (_glUniform4uiv ??=
_dylib.lookupFunction<_c_glUniform4uiv, _dart_glUniform4uiv>(
'glUniform4uiv'))(
location,
count,
value,
);
}