glUniform4iv method

void glUniform4iv(
  1. int location,
  2. int count,
  3. Pointer<Int32> value
)

Implementation

void glUniform4iv(
  int location,
  int count,
  ffi.Pointer<ffi.Int32> value,
) {
  return (_glUniform4iv ??= _dylib
      .lookupFunction<_c_glUniform4iv, _dart_glUniform4iv>('glUniform4iv'))(
    location,
    count,
    value,
  );
}