glUniform4iv method
Implementation
void glUniform4iv(
int location,
int count,
ffi.Pointer<ffi.Int32> value,
) {
return (_glUniform4iv ??= _dylib
.lookupFunction<_c_glUniform4iv, _dart_glUniform4iv>('glUniform4iv'))(
location,
count,
value,
);
}