glUniform4fv method
Implementation
void glUniform4fv(
int location,
int count,
ffi.Pointer<ffi.Float> value,
) {
return (_glUniform4fv ??= _dylib
.lookupFunction<_c_glUniform4fv, _dart_glUniform4fv>('glUniform4fv'))(
location,
count,
value,
);
}