glTexSubImage3D method
      
void
glTexSubImage3D()
      
     
    
    
Implementation
void glTexSubImage3D(
  int target,
  int level,
  int xoffset,
  int yoffset,
  int zoffset,
  int width,
  int height,
  int depth,
  int format,
  int type,
  ffi.Pointer<ffi.Void> pixels,
) {
  return (_glTexSubImage3D ??=
      _dylib.lookupFunction<_c_glTexSubImage3D, _dart_glTexSubImage3D>(
          'glTexSubImage3D'))(
    target,
    level,
    xoffset,
    yoffset,
    zoffset,
    width,
    height,
    depth,
    format,
    type,
    pixels,
  );
}