glTexStorage3D method
void
glTexStorage3D()
Implementation
void glTexStorage3D(
int target,
int levels,
int internalformat,
int width,
int height,
int depth,
) {
return (_glTexStorage3D ??=
_dylib.lookupFunction<_c_glTexStorage3D, _dart_glTexStorage3D>(
'glTexStorage3D'))(
target,
levels,
internalformat,
width,
height,
depth,
);
}