glRenderbufferStorage method
Implementation
void glRenderbufferStorage(
int target,
int internalformat,
int width,
int height,
) {
return (_glRenderbufferStorage ??= _dylib.lookupFunction<
_c_glRenderbufferStorage,
_dart_glRenderbufferStorage>('glRenderbufferStorage'))(
target,
internalformat,
width,
height,
);
}