glProgramUniformMatrix3x4fv method
void
glProgramUniformMatrix3x4fv()
Implementation
void glProgramUniformMatrix3x4fv(
int program,
int location,
int count,
int transpose,
ffi.Pointer<ffi.Float> value,
) {
return (_glProgramUniformMatrix3x4fv ??= _dylib.lookupFunction<
_c_glProgramUniformMatrix3x4fv,
_dart_glProgramUniformMatrix3x4fv>('glProgramUniformMatrix3x4fv'))(
program,
location,
count,
transpose,
value,
);
}