glGetActiveUniformBlockName method
void
glGetActiveUniformBlockName()
Implementation
void glGetActiveUniformBlockName(
int program,
int uniformBlockIndex,
int bufSize,
ffi.Pointer<ffi.Int32> length,
ffi.Pointer<ffi.Int8> uniformBlockName,
) {
return (_glGetActiveUniformBlockName ??= _dylib.lookupFunction<
_c_glGetActiveUniformBlockName,
_dart_glGetActiveUniformBlockName>('glGetActiveUniformBlockName'))(
program,
uniformBlockIndex,
bufSize,
length,
uniformBlockName,
);
}