glGenBuffers method

void glGenBuffers(
  1. int n,
  2. Pointer<Uint32> buffers
)

Implementation

void glGenBuffers(
  int n,
  ffi.Pointer<ffi.Uint32> buffers,
) {
  return (_glGenBuffers ??= _dylib
      .lookupFunction<_c_glGenBuffers, _dart_glGenBuffers>('glGenBuffers'))(
    n,
    buffers,
  );
}