glFramebufferTexture method
Implementation
void glFramebufferTexture(
int target,
int attachment,
int texture,
int level,
) {
return (_glFramebufferTexture ??= _dylib.lookupFunction<
_c_glFramebufferTexture,
_dart_glFramebufferTexture>('glFramebufferTexture'))(
target,
attachment,
texture,
level,
);
}