glDeleteSync method

void glDeleteSync(
  1. Pointer<__GLsync> sync_1
)

Implementation

void glDeleteSync(
  ffi.Pointer<__GLsync> sync_1,
) {
  return (_glDeleteSync ??= _dylib
      .lookupFunction<_c_glDeleteSync, _dart_glDeleteSync>('glDeleteSync'))(
    sync_1,
  );
}