glCreateShaderProgramv method
Implementation
int glCreateShaderProgramv(
int type,
int count,
ffi.Pointer<ffi.Pointer<ffi.Int8>> strings,
) {
return (_glCreateShaderProgramv ??= _dylib.lookupFunction<
_c_glCreateShaderProgramv,
_dart_glCreateShaderProgramv>('glCreateShaderProgramv'))(
type,
count,
strings,
);
}