glBindBufferRange method
Implementation
void glBindBufferRange(
  int target,
  int index,
  int buffer,
  int offset,
  int size,
) {
  return (_glBindBufferRange ??=
      _dylib.lookupFunction<_c_glBindBufferRange, _dart_glBindBufferRange>(
          'glBindBufferRange'))(
    target,
    index,
    buffer,
    offset,
    size,
  );
}