glBindAttribLocation method
Implementation
void glBindAttribLocation(
int program,
int index,
ffi.Pointer<ffi.Int8> name,
) {
return (_glBindAttribLocation ??= _dylib.lookupFunction<
_c_glBindAttribLocation,
_dart_glBindAttribLocation>('glBindAttribLocation'))(
program,
index,
name,
);
}