bindVertexArray method
Implementation
void bindVertexArray(VertexArrayObject array){
  startCheck('bindVertexArray');
  gl.glBindVertexArray(array.id);
  checkError('bindVertexArray');
}void bindVertexArray(VertexArrayObject array){
  startCheck('bindVertexArray');
  gl.glBindVertexArray(array.id);
  checkError('bindVertexArray');
}