glGetActiveUniformsiv method
      
void
glGetActiveUniformsiv()
      
     
    
    
Implementation
void glGetActiveUniformsiv(
  int program,
  int uniformCount,
  ffi.Pointer<ffi.Uint32> uniformIndices,
  int pname,
  ffi.Pointer<ffi.Int32> params,
) {
  return (_glGetActiveUniformsiv ??= _dylib.lookupFunction<
      _c_glGetActiveUniformsiv,
      _dart_glGetActiveUniformsiv>('glGetActiveUniformsiv'))(
    program,
    uniformCount,
    uniformIndices,
    pname,
    params,
  );
}