glGetActiveUniformBlockName method
      
void
glGetActiveUniformBlockName()
      
     
    
    
Implementation
void glGetActiveUniformBlockName(
  int program,
  int uniformBlockIndex,
  int bufSize,
  ffi.Pointer<ffi.Int32> length,
  ffi.Pointer<ffi.Int8> uniformBlockName,
) {
  return (_glGetActiveUniformBlockName ??= _dylib.lookupFunction<
      _c_glGetActiveUniformBlockName,
      _dart_glGetActiveUniformBlockName>('glGetActiveUniformBlockName'))(
    program,
    uniformBlockIndex,
    bufSize,
    length,
    uniformBlockName,
  );
}