uniformMatrix2fv method
Implementation
void uniformMatrix2fv(UniformLocation location, bool transpose, List<double> values) {
startCheck('uniformMatrix2fv');
var arrayPointer = floatListToArrayPointer(values);
gl.glUniformMatrix2fv(location.id, values.length ~/ 4, transpose ? 1 : 0, arrayPointer);
checkError('uniformMatrix2fv');
calloc.free(arrayPointer);
}