uniform4ui method
Implementation
void uniform4ui(UniformLocation? location, int v0, int v1, int v2, int v3){
startCheck('uniform4ui');
gl.glUniform4ui(location?.id ?? nullptr.address, v0, v1, v2, v3);
checkError('uniform4ui');
}
void uniform4ui(UniformLocation? location, int v0, int v1, int v2, int v3){
startCheck('uniform4ui');
gl.glUniform4ui(location?.id ?? nullptr.address, v0, v1, v2, v3);
checkError('uniform4ui');
}