texImage2D method

void texImage2D(
  1. int target,
  2. int level,
  3. int internalformat,
  4. int width,
  5. int height,
  6. int border,
  7. int format,
  8. int type,
  9. NativeArray<num>? pixels,
)

Implementation

void texImage2D(
  int target,
  int level,
  int internalformat,
  int width,
  int height,
  int border,
  int format,
  int type,
  NativeArray? pixels
) {
  startCheck('texImage2D');
  gl.glTexImage2D(target, level, internalformat, width, height, border, format, type,pixels?.data?? nullptr);
  checkError('texImage2D');
}