bindVertexArray method
Implementation
void bindVertexArray(VertexArrayObject array){
startCheck('bindVertexArray');
gl.glBindVertexArray(array.id);
checkError('bindVertexArray');
}
void bindVertexArray(VertexArrayObject array){
startCheck('bindVertexArray');
gl.glBindVertexArray(array.id);
checkError('bindVertexArray');
}