glUniform4i method
Implementation
void glUniform4i(
int location,
int v0,
int v1,
int v2,
int v3,
) {
return (_glUniform4i ??= _dylib
.lookupFunction<_c_glUniform4i, _dart_glUniform4i>('glUniform4i'))(
location,
v0,
v1,
v2,
v3,
);
}