glFramebufferTextureLayer method
Implementation
void glFramebufferTextureLayer(
int target,
int attachment,
int texture,
int level,
int layer,
) {
return (_glFramebufferTextureLayer ??= _dylib.lookupFunction<
_c_glFramebufferTextureLayer,
_dart_glFramebufferTextureLayer>('glFramebufferTextureLayer'))(
target,
attachment,
texture,
level,
layer,
);
}