glBindBufferRange method
Implementation
void glBindBufferRange(
int target,
int index,
int buffer,
int offset,
int size,
) {
return (_glBindBufferRange ??=
_dylib.lookupFunction<_c_glBindBufferRange, _dart_glBindBufferRange>(
'glBindBufferRange'))(
target,
index,
buffer,
offset,
size,
);
}