advanceAndTakeRasterPresent method

  1. @override
Future<RasterPresentFrame> advanceAndTakeRasterPresent(
  1. Uint8List bytes
)
override

Implementation

@override
Future<RasterPresentFrame> advanceAndTakeRasterPresent(Uint8List bytes) async =>
    engineAdvanceAndTakeRasterPresent(engine: _engine, bytes: bytes);