advanceAndTakeDamage method

  1. @override
Future<GridUpdate> advanceAndTakeDamage(
  1. Uint8List bytes
)
override

Parse PTY bytes and return damage in one FFI hop (preferred hot path).

Implementation

@override
Future<GridUpdate> advanceAndTakeDamage(Uint8List bytes) async =>
    _toGridUpdate(await engineAdvanceAndTakeDamage(engine: _engine, bytes: bytes));