AiChatView class
A batteries-included chat surface: the AiChat transcript above an
AiPromptInput, laid out and safe-area-aware. Drop it straight into a
Scaffold body — the fastest path from pub add to a working chat:
Scaffold(body: AiChatView(controller: controller));
Everything is overridable; reach for AiChat + AiPromptInput directly only when you need a custom layout between them.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- AiChatView
Constructors
-
AiChatView({Key? key, required UseChatController controller, AiTextRenderer textRenderer = const MarkdownTextRenderer(), Widget? emptyState, String? hintText, double? maxContentWidth, Future<
List< onPickAttachment()?, VoidCallback? onVoice, VoidCallback? onLive, Widget messageBuilder(BuildContext context, AiMessage message)?})FilePart> > -
Creates a chat surface bound to
controller.const
Properties
- controller → UseChatController
-
The chat controller to drive the transcript and input.
final
- emptyState → Widget?
-
Shown when the conversation is empty.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- hintText → String?
-
Composer placeholder. Defaults to the localized "Message".
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- maxContentWidth → double?
-
On wide screens, centers the transcript at this width (like ChatGPT).
final
- messageBuilder → Widget Function(BuildContext context, AiMessage message)?
-
Optional override for how each message is built.
final
- onLive → VoidCallback?
-
Live-voice entry point. Hidden when null.
final
-
onPickAttachment
→ Future<
List< Function()?FilePart> > -
Stages attachments to send with the next message. Hidden when null.
final
- onVoice → VoidCallback?
-
Voice-dictation entry point. Hidden when null.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- textRenderer → AiTextRenderer
-
Renderer for message text. Defaults to MarkdownTextRenderer.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited