IconTextDialogOption class
An option used in a SimpleDialog, which wraps icon and text with default padding and style.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- IconTextDialogOption
Constructors
- IconTextDialogOption({Key? key, required Widget icon, required Widget text, required void onPressed(), void onLongPressed()?, EdgeInsets padding = kIconTextDialogOptionPadding, double space = kIconTextDialogOptionSpace, bool rtl = false, BuildContext? popWhenPress})
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- icon → Widget
-
The icon widget below this widget in the tree, typically is a Icon widget.
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- onLongPressed → (void Function()?)
-
The callback that is called when this option is long pressed.
final
- onPressed → void Function()
-
The callback that is called when this option is selected.
final
- padding → EdgeInsets
-
The padding to surround the icon and text, defaults to
EdgeInsets.symmetric(horizontal: 24.0, vertical: 10.0)
.final - popWhenPress → BuildContext?
-
This is a convenient field only used in showDialog. If you set the this value to dialog's context,
the specific dialog will be popped before onPressed is invoked.
final
- rtl → bool
-
The flag to display widget in
text | icon
order, defaults to false.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- space → double
-
The space between icon and text, defaults to 15.0.
final
- text → Widget
-
The text widget below this widget in the tree, typically is a Text widget.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited