CheckpointRewindController class final
Orchestrates the checkpoint/rewind flow for one Agent.
Created once per agent (the CLI creates one next to builtinTools); the tools register next to the other built-ins. Capture and application ride the agent's event stream, so the tools themselves stay simple.
Constructors
- CheckpointRewindController({required Agent agent, required CheckpointSessionSink sink, void onRewindApplied(int messageCount)?})
-
Creates a controller and attaches it to
agent: subscribes to the event stream and wraps Agent.prepareNextTurn (preserving any existing hook, the same composition patternattachApprovaluses).
Properties
- activeCheckpoint → CheckpointState?
-
The active checkpoint, if any.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- lastCompletedRewind → CompletedRewind?
-
The last completed rewind, if any (drives the repeat-call guard).
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
tools
→ List<
AgentTool> -
The
checkpointandrewindtools bound to this controller.latefinal
Methods
-
clear(
) → void - Clears all checkpoint/rewind state (e.g. when the host resets the session).
-
dispose(
) → void - Detaches from the agent: unsubscribes the event listener and restores the Agent.prepareNextTurn hook this controller wrapped.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited