getCurrentCirclePosition function

Offset getCurrentCirclePosition(
  1. Size frameSize,
  2. double dimension,
  3. int i
)

Implementation

Offset getCurrentCirclePosition(Size frameSize, double dimension, int i) {
  final x = ((frameSize.width / 1.2) / dimension) * (i % dimension) +
      ((frameSize.width) / dimension) * 0.7;
  final y = ((frameSize.height / 2) / dimension) * (i ~/ dimension) +
      ((frameSize.height) / dimension) * 0.9;
  return Offset(x, y);
}