beginTransferPass method
Opens a pass of copies between buffers and textures. Never refused —
each copy is gated by its own feature. See TransferEncoder. By
default a pass whose every copy refuses by its feature, and whose
submit has nothing to send.
Implementation
@override
TransferEncoder beginTransferPass({String? label}) => WebGpuTransferEncoder(
_gpuDevice,
features: features,
guard: _guard,
label: label,
);