JumpReach class final

How far a body can jump, from the three numbers that decide it.

A value class rather than the whole MovementTuning, because this package is asked by a field that keys its cache on it, and two bodies that jump alike should share a field however else they differ.

Constructors

JumpReach({required double jumpSpeed, required double gravity, required double runSpeed})
const
JumpReach.of(MovementTuning tuning)
The reach of a body that moves by tuning, at its walking pace.
factory

Properties

gravity → double
Metres per second squared, positive.
final
hashCode → int
The hash code for this object.
no setteroverride
jumpSpeed → double
Upward speed at take-off, metres per second.
final
maxRise → double
The highest ledge this reach lands on: v² / 2g.
no setter
runSpeed → double
Horizontal speed carried through the air. Air control is not modelled: the body leaves the ground at this speed and keeps it.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

gapFor(double rise) → double?
The horizontal distance covered while landing rise metres above the take-off (negative for below), or null when the apex is lower than that.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
takes({required double rise, required double gap}) → bool
Whether a jump of gap metres landing rise metres higher is within this reach.
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
override