members property

  1. @override
Map<String, Float32List> members
latefinal

Every member, by name. The same map every time: the arrays in it are the block's own, filled in place.

Implementation

@override
late final Map<String, Float32List> members = <String, Float32List>{
  'inverse_view_projection': inverseViewProjection,
  'shadow_matrix': shadowMatrix,
  'shadow_matrix_far': shadowMatrixFar,
  'shadow_matrix_farthest': shadowMatrixFarthest,
  'cluster_view_projection': clusterViewProjection,
  'camera': camera,
  'forward': forward,
  'sun': sun,
  'sun_radiance': sunRadiance,
  'cascades': cascades,
  'bias': bias,
  'medium': medium,
  'albedo': albedo,
  'ambient': ambient,
  'cluster_grid': clusterGrid,
  'cluster_depth': clusterDepth,
  'list': list,
};