ManifestStage class final

One entry point of the shader manifest: the file it is in, and which kind of stage it is.

Constructors

ManifestStage({required String file, required bool fragment})
The stage in file, a fragment stage when fragment.
const

Properties

file → String
The file, keyed as ShaderSet.sources keys it.
final
fragment → bool
Whether it is a fragment stage rather than a vertex one.
final
hashCode → int
The hash code for this object.
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
override