ManifestStage class final
One entry point of the shader manifest: the file it is in, and which kind of stage it is.
Constructors
- ManifestStage({required String file, required bool fragment})
-
The stage in
file, a fragment stage whenfragment.const
Properties
- file → String
-
The file, keyed as ShaderSet.sources keys it.
final
- fragment → bool
-
Whether it is a fragment stage rather than a vertex one.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override