store abstract method
Writes rgba — four floats, clamped to nought and one and rounded to
the nearest of 256 levels, ties to even — to the texel at (x, y);
nothing outside the image.
Implementation
void store(int x, int y, Float32List rgba);
Writes rgba — four floats, clamped to nought and one and rounded to
the nearest of 256 levels, ties to even — to the texel at (x, y);
nothing outside the image.
void store(int x, int y, Float32List rgba);