members property
Every member, by name. The same map every time: the arrays in it are the block's own, filled in place.
Implementation
@override
late final Map<String, Float32List> members = <String, Float32List>{
'inverse_view_projection': inverseViewProjection,
'camera': camera,
'forward': forward,
'params': params,
'view': view,
'slots': slots,
'axis_x': axisX,
'axis_y': axisY,
'axis_z': axisZ,
'region': region,
'color': color,
'fade': fade,
'emissive': emissive,
};