CausticInfoBlock class final

CausticInfo.

Constructors

CausticInfoBlock()

Properties

attenuation → Float32List
attenuation: Vector4, at byte 320.
final
grid → Float32List
grid: Vector4, at byte 256.
final
hashCode → int
The hash code for this object.
no setterinherited
light → Float32List
light: Vector4, at byte 272.
final
mapToWorld → Float32List
map_to_world: Matrix, at byte 0.
final
members → Map<String, Float32List>
Every member, by name. The same map every time: the arrays in it are the block's own, filled in place.
latefinal
name → String
The block's name as the shaders declare it.
finalinherited
optics → Float32List
optics: Vector4, at byte 288.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
tint → Float32List
tint: Vector4, at byte 304.
final
worldToClip → Float32List
world_to_clip: Matrix, at byte 192.
final
worldToMap → Float32List
world_to_map: Matrix, at byte 64.
final
worldToTile → Float32List
world_to_tile: Matrix, at byte 128.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited