CausticInfoBlock class final
CausticInfo.
Constructors
Properties
- attenuation → Float32List
-
attenuation: Vector4, at byte 320.final - grid → Float32List
-
grid: Vector4, at byte 256.final - hashCode → int
-
The hash code for this object.
no setterinherited
- light → Float32List
-
light: Vector4, at byte 272.final - mapToWorld → Float32List
-
map_to_world: Matrix, at byte 0.final -
members
→ Map<
String, Float32List> -
Every member, by name. The same map every time: the arrays in it are
the block's own, filled in place.
latefinal
- name → String
-
The block's name as the shaders declare it.
finalinherited
- optics → Float32List
-
optics: Vector4, at byte 288.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- tint → Float32List
-
tint: Vector4, at byte 304.final - worldToClip → Float32List
-
world_to_clip: Matrix, at byte 192.final - worldToMap → Float32List
-
world_to_map: Matrix, at byte 64.final - worldToTile → Float32List
-
world_to_tile: Matrix, at byte 128.final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited