members property

  1. @override
Map<String, Float32List> members
latefinal

Every member, by name. The same map every time: the arrays in it are the block's own, filled in place.

Implementation

@override
late final Map<String, Float32List> members = <String, Float32List>{
  'specular': specular,
  'coat': coat,
  'sheen': sheen,
  'anisotropy': anisotropy,
  'transmission': transmission,
  'attenuation': attenuation,
  'iridescence': iridescence,
  'uv_transform': uvTransform,
  'scene_colour': sceneColour,
  'scene_viewport': sceneViewport,
  'scene_levels': sceneLevels,
  'scene_view_projection': sceneViewProjection,
};