VolumeFogInfoBlock class final
VolumeFogInfo.
Constructors
Properties
- albedo → Float32List
-
albedo: Vector4, at byte 432.final - ambient → Float32List
-
ambient: Vector4, at byte 448.final - bias → Float32List
-
bias: Vector4, at byte 400.final - camera → Float32List
-
camera: Vector4, at byte 320.final - cascades → Float32List
-
cascades: Vector4, at byte 384.final - clusterDepth → Float32List
-
cluster_depth: Vector4, at byte 480.final - clusterGrid → Float32List
-
cluster_grid: Vector4, at byte 464.final - clusterViewProjection → Float32List
-
cluster_view_projection: Matrix, at byte 256.final - forward → Float32List
-
forward: Vector4, at byte 336.final - hashCode → int
-
The hash code for this object.
no setterinherited
- inverseViewProjection → Float32List
-
inverse_view_projection: Matrix, at byte 0.final - list → Float32List
-
list: Vector4, at byte 496.final - medium → Float32List
-
medium: Vector4, at byte 416.final -
members
→ Map<
String, Float32List> -
Every member, by name. The same map every time: the arrays in it are
the block's own, filled in place.
latefinal
- name → String
-
The block's name as the shaders declare it.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowMatrix → Float32List
-
shadow_matrix: Matrix, at byte 64.final - shadowMatrixFar → Float32List
-
shadow_matrix_far: Matrix, at byte 128.final - shadowMatrixFarthest → Float32List
-
shadow_matrix_farthest: Matrix, at byte 192.final - sun → Float32List
-
sun: Vector4, at byte 352.final - sunRadiance → Float32List
-
sun_radiance: Vector4, at byte 368.final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited