TestSystem class final

One system a TestLoop was handed, with what it declared and who added it.

Constructors

TestSystem({required String name, required LoopPhase phase, required LoopSystem system, List<String> after = const <String>[], List<String> before = const <String>[], List<String> reads = const <String>[], List<String> writes = const <String>[], String? owner})
system added as name to phase, by owner.
const

Properties

after → List<String>
The systems it was ordered after.
final
before → List<String>
The systems it was ordered before.
final
hashCode → int
The hash code for this object.
no setterinherited
name → String
The name it was added under.
final
owner → String?
The plugin id that added it, or null for the application.
final
phase → LoopPhase
The phase it runs in.
final
reads → List<String>
The state it said it reads.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
system → LoopSystem
The system, which a test may call with a context of its own.
final
writes → List<String>
The state it said it writes.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited