EditedGeometry class final
A mesh with its topology, being edited.
Constructors
- EditedGeometry(EditMesh mesh)
-
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- mesh → EditMesh
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- triangleCount → int
-
Faces rather than triangles would be the cheaper answer and the wrong one:
a budget is spent on what the GPU draws, and a quad is two triangles.
An n-gon fans into n − 2, which is what every triangulator here does.
no setteroverride
- vertexCount → int
-
How many vertices this draws as, for the status line's own "N vertices" —
triangleCount's own twin, cached and computed the same way case by
case.
no setteroverride
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited