EditedGeometry class final

A mesh with its topology, being edited.

Inheritance

Constructors

EditedGeometry(EditMesh mesh)
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
mesh → EditMesh
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
triangleCount → int
Faces rather than triangles would be the cheaper answer and the wrong one: a budget is spent on what the GPU draws, and a quad is two triangles. An n-gon fans into n − 2, which is what every triangulator here does.
no setteroverride
vertexCount → int
How many vertices this draws as, for the status line's own "N vertices" — triangleCount's own twin, cached and computed the same way case by case.
no setteroverride

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited