TraceDepthTarget typedef

TraceDepthTarget = ({double clearValue, LoadAction loadAction, int stencilClearValue, LoadAction stencilLoadAction, StoreAction stencilStoreAction, StoreAction storeAction, int texture})

The depth attachment, with its texture named by id.

Implementation

typedef TraceDepthTarget = ({
  int texture,
  double clearValue,
  LoadAction loadAction,
  StoreAction storeAction,
  LoadAction stencilLoadAction,
  StoreAction stencilStoreAction,
  int stencilClearValue,
});