TraceDepthTarget typedef
TraceDepthTarget = ({double clearValue, LoadAction loadAction, int stencilClearValue, LoadAction stencilLoadAction, StoreAction stencilStoreAction, StoreAction storeAction, int texture})
The depth attachment, with its texture named by id.
Implementation
typedef TraceDepthTarget = ({
int texture,
double clearValue,
LoadAction loadAction,
StoreAction storeAction,
LoadAction stencilLoadAction,
StoreAction stencilStoreAction,
int stencilClearValue,
});