supportsFloat32Filtering property
Whether a 32-bit float texture can be drawn into and sampled with linear filtering.
Asked by the shadow filter that stores moments in one (S2), which
declines on a device answering false and falls back to the fixed
kernel. Both halves are one answer because that filter needs both: a
target it can render its moments into, and a sampler that blends
neighbouring texels of it.
Implementation
@override
bool get supportsFloat32Filtering => false;