TraceOverwriteTexture constructor

const TraceOverwriteTexture({
  1. required int texture,
  2. required ByteData rgba,
  3. ScreenRect? region,
  4. int mipLevel = 0,
})

Records rgba written into region of texture id texture.

Implementation

const TraceOverwriteTexture({
  required this.texture,
  required this.rgba,
  this.region,
  this.mipLevel = 0,
});