TraceLoadShaders class final

GraphicsDevice.loadShaders: a shader bundle loaded. Pipelines name their stages by name, looked up in the libraries loaded so far.

Inheritance

Constructors

TraceLoadShaders(ByteData bytes)
Records the load of the bundle bytes.
const

Properties

bytes → ByteData
The bundle's bytes exactly as loaded, copied when recorded.
final
hashCode → int
The hash code for this object.
no setterinherited
kind → String
The event's name in a trace file.
no setteroverride
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson(TraceBlobWriter blob) → Map<String, Object?>
Returns the event as the JSON object a trace file holds, without its kind key, with every byte payload handed to blob and written as the reference it returns.
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited