TraceBindTexture constructor

const TraceBindTexture({
  1. required int pass,
  2. required String shader,
  3. required String slot,
  4. required int texture,
  5. SamplerOptions? sampler,
})

Implementation

const TraceBindTexture({
  required int pass,
  required this.shader,
  required this.slot,
  required this.texture,
  this.sampler,
}) : super(pass);