TraceBeginRenderPass constructor

const TraceBeginRenderPass({
  1. required int pass,
  2. required List<TraceColorTarget> colors,
  3. TraceDepthTarget? depth,
  4. String? label,
})

Implementation

const TraceBeginRenderPass({
  required this.pass,
  required this.colors,
  this.depth,
  this.label,
});